Blick 0.1.4

Beta-Version 0.1.4, 64-bit

Änderungen in Beta 0.1.4

New Features

  • Ripple editing: Ripple delete selection (Shift+X), Ripple cut (Ctrl+Shift+X), Ripple delete clip at playhead (W), and Ripple trim start/end to playhead (Q/E). Hold A and drag a clip edge to ripple trim.
  • Layout presets: save the current panel arrangement as a named layout and switch between layouts from the Layout dropdown. Layouts now belong to the app rather than stored on the project.
  • Multiwindow: drag a panel tab out of the window and it becomes its own window, or use the "Detach selected panel to its own window" command. Panel windows are saved with layouts.
  • Zoomable Monitor panel: zoom into the monitor and pan around, with scroll and zoom step settings.
  • Selective effect copy: every effect in the Effects panel has a copy button to copy just that effect, or use "Copy effects from clip" and "Paste effects to selection" for all of them. Pasting carries keyframes along.
  • Chroma key effect: key out a color to make it transparent on video and image clips, with keyframeable key color, tolerance, softness, and spill controls.
  • Gap deletion: right click the empty space between two clips to select the gap and close it.
  • Monitor snapping: dragging a clip in the monitor snaps it to the canvas center axes, hold Shift to snap to a single axis. The transform anchor point snaps as well.
  • Timeline clips draw a subtle procedural noise texture to give a visual reference when moving clips especially at high zoom levels.
  • Encoder selector with capabilities polled at startup, an encoding profile selector, and advanced encoder options including variable GOP sizes (up to 10 seconds on high quality).
  • Media files with more than two streams now create clips for all of their streams when dropped in.
  • Place several items on the timeline in one drag: select multiple files in the Media panel, or drag multiple files from your file explorer, and they are laid down one after another.

Improvements

  • Massive Encoder speed improvements, fixed decoder reuse slowdowns and moved NV12 conversion to the GPU on Metal
  • Aspect ratio lock for the render resolution: change one dimension and the other follows.
  • Clips with effects show an fx or diamond on the timeline to signify at a glance whether the clip has effects and/or keyframes.
  • Image clips are now colored with the prominent color of their image.
  • Jump one second forward or back with Shift+Period and Shift+Comma.
  • File > Quit, and quitting with unsaved changes now asks to Save, Don't Save, or Cancel.
  • Select clip at playhead: press V to select the clip under the playhead on the current track.
  • Monitor players can now open images too.
  • Fonts in the Media panel now have Relocate and Remove media actions, with the option to remove their text clips too, matching other media.
  • The Media panel clears its selection when you click outside the list or press Esc.
  • Added Color picker on all color widgets.
  • Keyframe pasting: right click to paste keyframes, including across different clips when the channel type matches. Right click a keyframe to change its interpolation type.
  • Clips show a ghost of their original media size while slipping and trimming to give visual context.
  • Transitions are now created at a fixed 1.5 seconds rather than relative to clip size.
  • Remaining render time is estimated for all three stages, not just video.
  • The Render panel has a summary section and clearer encoder status.
  • Blick checks free disk space at render start and warns if it is insufficent for rendering.
  • Faster encoding: fixed decoder reuse slowdowns and moved NV12 conversion to the GPU on Metal.
  • Sharper text rendering on both Direct3D 11 and Metal.
  • Better image texture management with a memory budget, fewer stalls on image heavy projects.
  • Fallback fonts are memory mapped, lowering memory use.
  • Project files are written atomically: a failed save can no longer corrupt the project.
  • Linked clips are included in snapping points.
  • Increased scrollbars's hit area so they are easier to grab.
  • Logs now record the OS version, CPU name, and video memory size, and are generally tidier and more informative.

Bugfixes

  • Fix trimming and splitting misbehaving on sped-up or reversed clips.
  • Fix clip copy not carrying the speed and reverse settings.
  • Fix Shift+drag duplication not duplicating transitions.
  • Fix clip edges not being clickable when a transition sits on them.
  • Fix box selection sticking while holding the add modifier, and breaking on zoom.
  • Keyframe box selection now tests against the whole hitbox of the keyframe instead of a single point.
  • Fix audio clips shifting vertically while being dragged.
  • Fix dragging clips in the monitor changing the transform's base zoom.
  • Fix the custom render subfolder getting "blick" appended to it.
  • Fix the autosave subfolder pattern matching.
  • Fix timestamps not using local regional time.
  • Fix a crash when encoder texture creation fails.
  • Fix a crash when preparing gradient buffer data.
  • Fix a startup crash on macOS.
  • Fix the Monitor panel high CPU usage in player mode.
  • Toggling a track's lock, mute, or solo is now undoable.
  • Fix the mouse cursor showing hover states while dragging.

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