Blick 0.1.2
Beta-Version 0.1.2, 64-bit
Änderungen in Beta 0.1.2
New Features
- Instant playback on initial load: Blick no longer needs to build a frame index cache before a video can play the first time, so even very large files play and scrub the moment you drop them in, with no loading wait. Behind it is a new decoding pipeline with a dedicated decode thread pool, decoder preroll, and cancelable requests, which also makes seeking much better, especially during playback.
- Playback speed: press period to play faster and comma to play slower, with a speed indicator on the timeline. Audio preserves pitch.
- Rate stretch tool: hold R and drag a clip edge to speed the clip up or slow it down.
- Hold keyframes: keyframes can hold their value until the next one instead of interpolating. Click a keyframe in the Effects panel to cycle linear / hold / off. New keyframes take the interpolation mode of the previous keyframe in the channel.
- Keyframe smoothing: a per-channel knob in the Effects panel smooths the animation curve, especially powerfull in combination with hold keyframes.
- Drag and drop singular media files from your file explorer straight onto the timeline now supported.
- Multi-clip keyframe editing: the keyframe section shows every selected clip, and selected keyframes across multiple tracks can be moved together.
- Select all clips before or after the cursor with Ctrl+Shift+Left/Right (remappable) on the current track, with variants for all tracks.
- Keyboard track controls: Tab jumps the track cursor between the video and audio sections, and Alt+L, Alt+M, Alt+S toggle lock, mute/hide, and solo on the track under the cursor (all remappable).
- Hold Shift while dragging clips to duplicate them.
Improvements
- Help > Open logs folder to quickly reach Blick's log files.
- Estimated remaining encoding time shown while rendering.
- Set video bitrate directly in Mbps in the Render panel, next to bits per pixel. Bits per pixel remains the canonical setting since it's the isolated quality knob.
- Theme preview on hover in Settings.
- Text clips inherit the settings of the last selected text clip, and text mode shows a ghost preview of the clip in the right settings before you place it.
- Effect values can be typed/dragged beyond their slider range by default.
- Keyframes can be dragged beyond the clip's extents within the space the clip could occupy.
- Locked tracks keep their height when zooming.
- Render range markers can now be set in either order: begin after end and end before begin.
- Better kerning and cleaner glyph rasterization on both Direct3D 11 and Metal.
- Sharper text on Windows: improved subpixel detail and reduced samples per glyph.
- Reworded "Cut" to "Split" for clip actions.
- Menu bar items shift less aggressively on hover.
Bugfixes
- Fix composited textures jagged and jittered animations when positioning and scaling.
- Fix playback getting stuck when seeking and playing at the same time, and on low frame rate projects.
- Fix staging texture reuse bug in the encoder that caused wrong frames to show on the render.
- Fix the mouse staying held after a press and release within the same frame.
- Fix being able to click through context menus and popups onto the minimap.
- Fix context key collisions and memory leaks in the frontend.
- Fix clips not relinking after range select drag or delete: adjacent clips on the same track link back together into islands.
- Fix a crash when loading unsupported media files.
- Fix mp3 files misdetected as SWF containers, and show the correct container name for such files.
- Fix missing history checkpoints in the Render panel.
- Fix a glyph rasterization range check on Direct3D 11.
- Fix Überblick strips and waveforms not redrawing as they finish updating.
- Fix a crash on macOS when the window is started very large, such as on high resolution displays.
- Fix Right click and middle mouse not working outside the window.
- Add the missing window icon on Windows.
- Multiple minor visual and stability fixes.